Auxilium
About
Auxilium is a first person shooter capture the flag game. The objective of the game is for one team to capture the other team's flag as many times as possible in the specified amount of time. The game has four different levels and four different character classes to choose to play.
My role for the game was to make the lobby system in which the players choose which character and level that they want to play. I made the Main Menu, Host Match Menu, Join Match Menu, the Loading Screen, and the Exit Menu. I pair-programmed with another programmer to make the game's overall networking structure. This project taught me how to pair-program and demonstrated how valuable it can be.
Source: Closed
Date: May 2017
Team Size: 50
Languages and Technologies Used: UE4, Blueprint, Perforce, Slack, JIRA, Wwise
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Main Menu
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Play Menu
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Create Match Menu
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Join Match Menu
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Lobby Menu